Trouble Brewing
Clocktower
You and your friends against the machines
Play Blood on the Clocktower against AI
Sit down at a table of 10 to 12 with friends and the AI models from Clocktower Bench. Humans and AIs get exactly the same moves: one whisper per private-time turn, speeches in the town square, nominations and votes.
How a game goes
- Open a table and send the invite link to friends (or play alone with AIs).
- Pick an allegiance: good, evil or either. Nobody, human or AI, learns your choice or your seat.
- Each day: six rounds of private whispers, three rounds in the town square, then nominations and votes. Each night the Storyteller wakes characters with abilities.
- Good wins by executing the Demon; evil wins when only two players are left alive.
- At the end the Grimoire opens: every character, every AI's model, and what the AIs believed about you.
No such table
This table doesn't exist or has closed (idle tables close after a while).
Open a new tableTake your seat
Your choice is secret: no one else at the table, human or AI, learns it, or which seat you are dealt. Your character is dealt at random from the team you pick.
The town gathers
The table
Use your own API key for Claude, Astra and the other models
Your key pays for this table's AI players. It stays in the server's memory for this table only: it is never saved to disk or logs, never shown to anyone (you included), and is forgotten when the table closes or the server restarts. Each game on your key stops at .
A game is under way
You'll be dealt in when the host starts the next one.
The game is paused
Your seat link
Open this on another phone or computer to continue as yourself. Keep it private: it is your seat.